Bet A Lot and Gain Little playing Craps
Posted in Craps on 02/19/2025 10:25 am by DonovanIf you choose to use this approach you really want to have a sizable bankroll and amazing fortitude to leave when you acquire a small success. For the benefit of this article, a figurative buy in of $2,000 is used.
The Horn Bet numbers are not always looked at as the "successful way to compete" and the horn bet itself carries a casino edge well over 12 %.
All you are playing is $5 on the pass line and ONE number from the horn. It doesn’t matter if it is a "craps" or "yo" as long as you play it at all times. The Yo is more prominent with gamblers using this approach for clear reasons.
Buy in for $2,000 when you approach the table however only put five dollars on the passline and $1 on one of the 2, three, 11, or 12. If it wins, beautiful, if it does not win press to $2. If it does not win again, press to four dollars and continue on to $8, then to sixteen dollars and following that add a $1.00 every time. Each time you don’t win, bet the previous value plus an additional dollar.
Using this scheme, if for example after 15 tosses, the number you selected (11) has not been tosses, you likely should step away. However, this is what possibly could develop.
On the tenth roll, you have a sum total of $126 in the game and the YO at long last hits, you gain three hundred and fifteen dollars with a profit of one hundred and eighty nine dollars. Now is an excellent time to walk away as it’s a lot more than what you joined the game with.
If the YO doesn’t hit until the twentieth roll, you will have a complete bet of $391 and because your current wager is at $31, you earn $465 with your take of $74.
As you can see, using this system with only a one dollar "press," your take becomes tinier the more you wager on without attaining a win. That is why you should walk away once you have won or you have to bet a "full press" once more and then carry on with the one dollar boost with each hand.
Crunch the data at home before you try this so you are very familiar at when this system becomes a non-winning adventure instead of a winning one.