Craps Strategy » Blog Archive » Casino Craps – Easy to Understand and Easy to Win


Casino Craps – Easy to Understand and Easy to Win

Craps is the most rapid – and definitely the loudest – game in the casino. With the over sized, colorful table, chips flying just about everywhere and gamblers outbursts, it’s fascinating to watch and fascinating to compete in.

Craps usually has one of the lowest house edges against you than any other casino game, but only if you perform the advantageous gambles. Undoubtedly, with one kind of bet (which you will soon learn) you play even with the house, suggesting that the house has a zero edge. This is the only casino game where this is confirmed.


The craps table is just barely massive than a average pool table, with a wood railing that goes around the exterior edge. This railing behaves as a backboard for the dice to be thrown against and is sponge lined on the inner parts with random designs in order for the dice bounce randomly. A lot of table rails also have grooves on the surface where you usually lay your chips.

The table surface is a firm fitting green felt with images to display all the multiple wagers that will likely be placed in craps. It is extremely difficult to understand for a beginner, still, all you really must burden yourself with right now is the "Pass Line" spot and the "Don’t Pass" location. These are the only plays you will place in our master course of action (and typically the only odds worth betting, duration).


Do not let the difficult design of the craps table intimidate you. The chief game itself is considerably uncomplicated. A fresh game with a fresh player (the bettor shooting the dice) commences when the prevailing player "sevens out", which therefore means he tosses a seven. That finishes his turn and a new competitor is handed the dice.

The new competitor makes either a pass line wager or a don’t pass wager (explained below) and then tosses the dice, which is named the "comeout roll".

If that beginning roll is a seven or 11, this is known as "making a pass" and also the "pass line" wagerers win and "don’t pass" gamblers lose. If a two, three or twelve are rolled, this is called "craps" and pass line contenders lose, meanwhile don’t pass line candidates win. However, don’t pass line bettors will not win if the "craps" # is a 12 in Las Vegas or a two in Reno as well as Tahoe. In this case, the stake is push – neither the candidate nor the house wins. All pass line and don’t pass line stakes are paid-out even money.

Barring 1 of the 3 "craps" numbers from winning for don’t pass line bets is what tenders to the house it’s tiny edge of 1.4 percentage on everyone of the line wagers. The don’t pass contender has a stand-off with the house when one of these blocked numbers is tossed. Other than that, the don’t pass competitor would have a small bonus over the house – something that no casino accepts!

If a # aside from 7, eleven, 2, 3, or 12 is rolled on the comeout (in other words, a four,five,6,8,9,ten), that number is known as a "place" #, or merely a number or a "point". In this instance, the shooter perseveres to roll until that place no. is rolled one more time, which is declared a "making the point", at which time pass line wagerers win and don’t pass contenders lose, or a 7 is tossed, which is referred to as "sevening out". In this case, pass line contenders lose and don’t pass candidates win. When a candidate sevens out, his turn is over and the entire technique resumes one more time with a new participant.

Once a shooter rolls a place number (a four.five.6.eight.nine.10), numerous assorted types of stakes can be placed on each advancing roll of the dice, until he sevens out and his turn is over. Although, they all have odds in favor of the house, quite a few on line bets, and "come" stakes. Of these 2, we will just bear in mind the odds on a line play, as the "come" stake is a little bit more difficult.

You should boycott all other bets, as they carry odds that are too excessive against you. Yes, this means that all those other gamblers that are tossing chips all over the table with every last throw of the dice and making "field plays" and "hard way" odds are honestly making sucker stakes. They might understand all the numerous plays and special lingo, hence you will be the astute gambler by merely performing line odds and taking the odds.

Now let’s talk about line gambles, taking the odds, and how to do it.


To perform a line stake, simply appoint your funds on the vicinity of the table that says "Pass Line", or where it says "Don’t Pass". These bets give even money when they win, even though it is not true even odds as a consequence of the 1.4 percentage house edge reviewed already.

When you bet the pass line, it means you are casting a bet that the shooter either bring about a 7 or eleven on the comeout roll, or that he will roll one of the place numbers and then roll that no. once more ("make the point") ahead of sevening out (rolling a 7).

When you bet on the don’t pass line, you are placing that the shooter will roll either a 2 or a three on the comeout roll (or a three or twelve if in Reno and Tahoe), or will roll one of the place numbers and then 7 out near to rolling the place number once more.

Odds on a Line Wager (or, "odds bets")

When a point has been acknowledged (a place number is rolled) on the comeout, you are at liberty to take true odds against a 7 appearing just before the point number is rolled one more time. This means you can wager an alternate amount up to the amount of your line gamble. This is known as an "odds" bet.

Your odds wager can be any amount up to the amount of your line bet, although a lot of casinos will now accommodate you to make odds stakes of 2, 3 or even more times the amount of your line bet. This odds play is awarded at a rate equal to the odds of that point # being made before a seven is rolled.

You make an odds gamble by placing your gamble distinctly behind your pass line stake. You acknowledge that there is nothing on the table to declare that you can place an odds play, while there are hints loudly printed all over that table for the other "sucker" wagers. This is as a result that the casino definitely will not desire to certify odds plays. You must fully understand that you can make one.

Here is how these odds are calculated. Given that there are 6 ways to how a numberseven can be tossed and 5 ways that a 6 or 8 can be rolled, the odds of a 6 or 8 being rolled prior to a seven is rolled again are six to 5 against you. This means that if the point number is a six or eight, your odds wager will be paid off at the rate of 6 to 5. For each and every $10 you play, you will win $12 (bets lower or larger than 10 dollars are naturally paid at the same 6 to 5 ratio). The odds of a five or 9 being rolled ahead of a 7 is rolled are three to two, therefore you get paid fifteen dollars for each 10 dollars gamble. The odds of 4 or 10 being rolled first are 2 to 1, thus you get paid twenty dollars for each $10 you play.

Note that these are true odds – you are paid precisely proportional to your hopes of winning. This is the only true odds bet you will find in a casino, hence be certain to make it whenever you play craps.


Here is an example of the three styles of consequences that result when a brand-new shooter plays and how you should wager.

Presume that a brand-new shooter is setting to make the comeout roll and you make a ten dollars gamble (or whatever amount you want) on the pass line. The shooter rolls a 7 or 11 on the comeout. You win 10 dollars, the amount of your play.

You stake $10 once more on the pass line and the shooter makes a comeout roll once more. This time a 3 is rolled (the competitor "craps out"). You lose your 10 dollars pass line stake.

You play another ten dollars and the shooter makes his 3rd comeout roll (keep in mind, every individual shooter continues to roll until he sevens out after making a point). This time a four is rolled – one of the place numbers or "points". You now want to take an odds play, so you place ten dollars directly behind your pass line play to display you are taking the odds. The shooter pursues to roll the dice until a four is rolled (the point is made), at which time you win ten dollars on your pass line gamble, and $20 in cash on your odds bet (remember, a four is paid at two to 1 odds), for a summed up win of 30 dollars. Take your chips off the table and set to wager once again.

However, if a 7 is rolled prior to the point # (in this case, in advance of the 4), you lose both your 10 dollars pass line stake and your 10 dollars odds play.

And that’s all there is to it! You casually make you pass line bet, take odds if a point is rolled on the comeout, and then wait for either the point or a seven to be rolled. Ignore all the other confusion and sucker bets. Your have the best play in the casino and are taking part keenly.


Odds bets can be made any time after a comeout point is rolled. You won’t have to make them right away . Nevertheless, you would be absurd not to make an odds wager as soon as possible considering it’s the best gamble on the table. On the other hand, you are enabledto make, back out, or reinstate an odds stake anytime after the comeout and just before a seven is rolled.

When you win an odds bet, be certain to take your chips off the table. Other than that, they are considered to be consequently "off" on the next comeout and will not count as another odds stake unless you distinctively tell the dealer that you want them to be "working". On the other hand, in a fast paced and loud game, your proposal might just not be heard, this means that it’s smarter to simply take your bonuses off the table and bet once more with the next comeout.


Any of the downtown casinos. Minimum wagers will be small (you can normally find $3) and, more fundamentally, they continually tender up to 10 times odds odds.

Go Get ‘em!